I elevate early-stage SaaS products through elegant UX design and sophisticated processes to make great design the default in your organization. Experienced in Fintech, Govtech, and Enterprise product design.
COMPLEX PRODUCT DESIGNER
SaaS products should be complex but not complicated. I achieve this by keeping my designs consistent, scalable, and feasible.
Mobile + Desktop
Research
Strategy
Figma
Accessibility
DESIGN OPS
Products reflect the systems that create them. I design those systems to upgrade design organizations for myself and those I work with.
Systems
Process
Principles
Design Systems
Andy Garcia
VP of Experience Design | CMG Financial
Dylan’s unrelenting commitment toward educating and improving himself is one of the most impressive I have ever seen. I have never seen anyone who could internalize and instantly start utilizing mental models, frameworks, and tools faster than him.
I would jump at the chance to hire Dylan again, and I would stake my name on assuring any organization that their game will be elevated by having him as a part of their team.
Jon Hyzy
Lead UX Designer | CMG Financial
Dylan's skills as a visual designer are truly exceptional, and I always turned to him first when I needed extra help with my work. Dylan was always willing to jump in where needed and would be the first to raise his hand to volunteer to help with tasks outside of his daily responsibilities.
What I appreciated most about Dylan, however, was his ability to build genuine connections with the people he worked with. From colleague to friend, Dylan quickly became someone I trusted and enjoyed working with. I have no doubt that anyone fortunate enough to work with Dylan in the future will benefit from his exceptional talents and positive demeanor.
Ash DelVillain
Director of UX | Enovational
Dylan is an unmatched idea generator: he seeks out feedback in the early, ugly, and uncertain stages of a project and pursues new data on which to build a solid foundation for solutions. Second, his curiosity is infectious. Whenever I planned cross-functional team placements, Dylan was my secret weapon: a cure for what ailed a team stuck in analysis-paralysis.
He is equally invested in the details of improving a mature product as much as he is in the large unknowns of an immature one.Should you be looking for someone with these hard skills plus a contagious curiosity, I recommend Dylan highly.
00
My design process
I solve problems in the right order by following the design order of operations: Valuable > Usable > Practical > Presentable > Testable
01
VALUABLE
Great UX starts with understanding the value my customers and business need. Creating this value becomes the basis for each design decision I make.
02
usable
Products only provide value if people know how to use them. By understanding my users I can deliver them value in an intuitive way.
03
practical
Every project has constraints. Design requires I understand those constraints so that my solutions can translate from Figma to code.
04
PRESENTABLE
Aesthetics come last because people don’t pay for cool color gradients but products need to look professional or they won’t be taken seriously.
05
testable
The design is ready, but not done. Solutions require testing to validate my decisions and documentation to ensure accuracy and alignment.
01
VALUABLE
Great UX starts with understanding the value my customers and business need. Creating this value becomes the basis for each design decision I make.
02
USABLE
Products only provide value if people know how to use them. By understanding my users I can deliver them value in an intuitive way.
03
PRACTICAL
Every project has constraints. Design requires I understand those constraints so that my solutions can translate from Figma to code.
04
PRESENTABLE
Aesthetics come last because people don’t pay for cool color gradients but products need to look professional or they won’t be taken seriously.
05
TESTABLE
The design is ready, but not done. Solutions require testing to validate my decisions and documentation to ensure accuracy and alignment.